Website powered by

Leather Bag

During my last year at university, I had the chance to be involved in the creation of a short film. As the lead modeler, I had the responsibility of creating several assets, including this leather bag. It was one of the first times I used Marvelous Designer for a project of this scale, and I am pleased to have taken on this personal challenge.

In two days, I was able to design the bag using Marvelous Designer, redo the topology in Maya, and create a displacement map in ZBrush for the stitches.

*I did not create the textures for this model.

*Only modeling & displacement map

*Only modeling & displacement map